So me and my gaming friends got together again at the weekend to play the next part of the D&D adventure Lost Mines of Phandelver.
Here are some photos taken by myself and one of the other players. The first set of pictures show the village of Thunder Tree, we travelled here to find a druid who we hoped would help us find Cragmaw Castle. The village of Thunder Tree The ruins of Thunder Tree Outside of the druids tavern, we had a big fight with a horde of Ash Zombies and the druid got out some popcorn and watched the battle. Green Dragon lair....not quite big enough for his liking so he might be moving home soon. Awesome Ettercap that we fought, this was made by the DM and scared the hell out of party.
So I set up this blog to document a AD&D dungeon that I created/copied which is based on the excellent pod casts and PAX 2013 D&D dungeons run by Chris Perkins for his "(in)famous" D&D crew.
If you have seen or listened to these pod casts and videos then you will know the back story of what this dungeon was and how is played out with the DM and players. However I wanted to re-create the dungeon for my group of gaming friends so that they could experience the game for real.
When I first set out to write this dungeon I spent a lot of time listening, watching and then re-listening and re-watching the various pod casts and videos so that I knew the original dungeon concepts inside and out.
Hopefully you will enjoy what I have presented here and you will be able to see how I moved from the original concept of bringing this dungeon to the table and how it finally played out.
I haven't informed any of my friends who I am running this dungeon for that I have set…
Entering the goblin cave, searching for Gundren Rockseeker and Sildar. As you can see the ''roof'' of the cave was made from paper. So as we ventures further in our DM would rip more off to reveal what we could see. Genius! Watch out for sneaky goblins on bridges. Close up of the party and the cave.